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Lost In Random - Fivetropolis

I worked as an environment artist on the game Lost In Random. Here is one of the levels I was responsible for, Fivetropolis. This one is was really quite interesting to create. The idea was that the whole city is actually built in a massive chimney. Challenge accepted I said... It will be fun they said... Haha it was actually so much fun, but also very challenging :) I hope you like it!

A link to some more info about the project: https://www.ea.com/games/lost-in-random?isLocalized=true

Super special thanks to
Juno Holm - Prop Artist https://www.artstation.com/joholmart
Olov Redmalm - Creative Director https://www.artstation.com/redmalm
Victor Becker- Art Director https://www.artstation.com/victorbecker
Klaus Lyngeled - Head of Game Development
Daniel Lindqvist - Environment Artist
Maria Svenningsson - Producer
Ossian Borén - Level Design
Jonas Astberg - Level Design

The list goes on... Huge thanks to the whole team at zoink/thunderful. It's been a pleasure working with you all!

A structure on top of the chimney. Inspired by brass instrument shapes.

A structure on top of the chimney. Inspired by brass instrument shapes.

Looking down into the chimney from the top.

Looking down into the chimney from the top.

Inside the chimney.

Inside the chimney.

The bottom of the chimney, entrance to the level

The bottom of the chimney, entrance to the level

Some early concepts/sketches. When I was trying to figure out the look of it all.

Some early concepts/sketches. When I was trying to figure out the look of it all.